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id
, to
,
kind
, kinds
, and some edge
attributes. These attributes are specified by
DaVinci
and taken over by this interface.
We now specify the types of values of the edge attributes.
type Edge.'OBJECT' = VirtualString
This attribute is used to set an edge label. The label is displayed with the edge in grey in the background. When the edge is selected, the label is displayed in the foreground using the color of the edge.
Multi-line text is possible using \\n
inside the attribute value. The default value for this attribute is the empty string.
type Edge.'FONTFAMILY' = Family
type Family = lucida + times + helvetica + courier
This is used to visualize the text of an edge in a different font.
type Edge.'FONTSTYLE' = Style
type Style = normal + bold %default + italic + bold_italic
This attribute is used to visualize the text of an edge in a different font.
type Edge.'INFO' = VirtualString
This is used to define the tooltip text that appears after a delay when the mouse pointer is over the edge.
type Edge.'EDGECOLOR' = Color
can be used to define the color of an edge. Color
may be any X-Window colorname (see file lib/rgb.txt in
your X11 directory) or any RGB color specification in a format like '#0f331e', where 0f is the hexadecimal value for the red part of the
color, 33 is the green part and 1e is the blue.
Defaults to black.
type Edge.'EDGEPATTERN' = Pattern
type Pattern = solid %default + dotted + dashed + thick + double
particularizes the pattern style of an edge
This attribute underwent major changes in DV-Presenter 3.0 version:
It is now composed by 4 parameters, separated by ';
'.
Therefore the type of Pattern
is now:
So, to visualize an edge using a solid, double-lined spline with a width of 3 pixels, you use: type Pattern = 'Type;Shape;Width;Spline'
type Type = single + double
type Shape = solid + dotted + dashed
type Width = Int
type Spline = 0 + 1
type Edge.'EDGEPATTERN' = 'double;solid;3;1'
The old values of daVinci 2.x versions are still supported and are translated to the new style using the following conventions:
solid => single;solid;1;0
dotted => single;dotted;1;0
dashed => single;dashed;1;0
thick => single;solid;3;0
double => double;solid;5;0
type Edge.'_DIR' = Direction
type Direction = normal (=last)%default + inverse (=first) + both + none
This attribute is used to control the arrow of an edge. In a graph visualization, each edge usually has an arrow pointing to the child node.
This attribute can be used to let the arrow be drawn inverse (i.e. pointing to the parent), to get an arrow at both sides of an edge or to
suppress arrows for a particular edge. The italic values are DV-Presenter 3.0 syntax.
DaVinci will draw a little image at no, one or both ends of an edge. This behaviour is controlled with the attribute "_DIR". With the
attribute "HEAD" you can define which image this should be.
type Edge.'HEAD' = Head
type Head = farrow %default + arrow + fcircle + circle
states the menu entries that will be shown as a popup menu at the edge.
type Edge.menu = MenuList = list(MenuEntry)
A type MenuEntry = menu_entry(MenuAction VirtualString)
+ submenu_entry(VirtualString MenuList)
+ edge_entry(EdgeAction VirtualString)
+ submenu_edge_entry(VirtualString MenuList)
+ blank
type MenuAction = Edge x DaVinci ->
type EdgeAction = Edge ->
MenuAction
identifies the action to be executed when choosing this entry. A VirtualString
represents the label of the entry (i.e. what is shown at the menu bar).
The MenuAction
receives two arguments, the first being the Edge
, the second denoting the DaVinci environment built from the parameters. This enviroment will provide some defaults like removing items or changing attributes.
blank
serves as a seperator.
(cf.example2.oz)
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